Living Hell is a minimalist roguelike in which the protagonist, Unit-07, must reach the center of hell in order to destroy it by detonating their own core.

Authors:
Maxim Kharitonenko — Code, concept
Alexander Novikov — Game design

This game was originally developed as a project activity within a university course.

Comments

Log in with itch.io to leave a comment.

NE HVATAET MANUALA A TAK HOROSHO GUD JOB

(2 edits)

spasibo za playtest, mi planiruem paru serioznih updeitov, i manual tozhe planiruem